LocalServer
Offline 14.12.117.192:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LocalServer?
The record of LocalServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 8 hours ago the server made the world it is on now.
Population
How busy is LocalServer?
Last seen 24 days 7 hours ago, LocalServer is offline at the moment.
How does LocalServer rank against other Rust servers?
Player hours over seven days put LocalServer at #13,849, in the top 61% of ranked servers.
Settings and rules
Which map does LocalServer run?
The game generates the procedural map on LocalServer.
What are the rules and settings on LocalServer?
A gather rate is not given in the name LocalServer. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does LocalServer run?
Rust network protocol 2634 and build 166652 on Windows is what LocalServer runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LocalServer online, and how reliable is it?
LocalServer is down just now; the last sighting was 24 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 2 October 2026.
Where is LocalServer located?
A region is not published for LocalServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 14.12.117.192:28015 is its address.
Tags
Which Rust Heatmap lists and filters include LocalServer?
Best Rust community servers are the Rust Heatmap lists that LocalServer fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on LocalServer mean?
The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join LocalServer?
To join by console, open it with F1 in Rust and enter client.connect 14.12.117.192:28015. Or press Launch Rust on this page, which connects you through Steam.