Rust HeatmapInfrared · players
IR live Players102,408 Servers11,904 Warm3,941 Fresh wipes · 3h403 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

A Rust Server

Offline 139.99.208.174:48015 checked 6d ago

vanillamoddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,327
rank
top 69%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:16 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 75 on average
213 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 60 on average
68 / 160
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 9 on average
5 / 200
Rustico 3
groups of 5 · 9 on average
5 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Rust Server?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on A Rust Server?

Its rhythm cannot yet be told: too few of A Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 15 days 20 hours ago.

Population

How busy is A Rust Server?

Last seen 6 days 23 hours ago, A Rust Server is offline at the moment. A seven-day average of 0 players.

How does A Rust Server rank against other Rust servers?

Player hours over seven days put A Rust Server at #15,327, in the top 69% of ranked servers.

Map and rules

Which map does A Rust Server run?

A Rust Server runs a procedural map, which the game generates.

What are the rules and settings on A Rust Server?

The name A Rust Server does not specify a gather rate. A maximum of 6 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does A Rust Server run?

Rust network protocol 2634 and build 167781 is the build A Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Rust Server online, and how reliable is it?

Last seen 6 days 23 hours ago, A Rust Server is offline right now. It was up 19 of 168 hours across the last 7 full days, or 11% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is A Rust Server located?

Nothing about a region comes from A Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 139.99.208.174:48015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include A Rust Server?

These Rust Heatmap lists include A Rust Server: Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on A Rust Server mean?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts6 (Group limit): A team holds no more than 6; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags A Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 139.99.208.174:48015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts6

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts6
Group limit A team holds no more than 6.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.