Rust HeatmapInfrared · players
IR live Players103,409 Servers11,892 Warm3,969 Fresh wipes · 3h496 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

10x Land Down Under

Online 139.99.142.185:26213 checked 8m ago

10x moddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 20:00flare: a wipe in that hourThu 17:00
0
7-day average
peak 1
#13,466
rank
top 60%
11d ago
last wipe
no schedule published
6d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct22 Oct29 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

21 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
9d 14h
Sun 8 Nov, 09:28 UTC
30d 14h
Sun 29 Nov, 09:28 UTC
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:28 UTC11d ago 2 – running 0
Sun 27 Sep, 09:59 UTC32d ago 2 halved by day 1 21 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 350 on average
506 / 600
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 181 on average
151 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
124 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 152 on average
329 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 76 on average
87 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
14 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 10x Land Down Under?

Its recent wipes drew an average peak of 2 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on 10x Land Down Under?

The wipe rhythm on 10x Land Down Under is every 3 weeks on Sunday at 09:28 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 11 days 8 hours ago.

Player counts

How busy is 10x Land Down Under?

10x Land Down Under currently has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 1. Look at 10:00 UTC for the last 48 hours: that hour averaged 0 players.

How does 10x Land Down Under rank against other Rust servers?

Player hours over seven days put 10x Land Down Under at #13,466, in the top 60% of ranked servers.

Rules and settings

Which map does 10x Land Down Under run?

A procedural map of size 3,000 with seed 383077352, generated by the game, runs on 10x Land Down Under. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on 10x Land Down Under?

10x Land Down Under's name indicates a gather rate of 10x. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does 10x Land Down Under run?

The build on 10x Land Down Under is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is 10x Land Down Under online, and how reliable is it?

Right now 10x Land Down Under shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is 10x Land Down Under located?

Nothing about a region comes from 10x Land Down Under. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 139.99.142.185:26213.

Does 10x Land Down Under run smoothly?

The last 48 hours brought an average of 160 server fps and a floor of 29. The world held as many as 53,697 entities, buildings and deployables included. The highest memory use was 4,748 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include 10x Land Down Under?

These Rust Heatmap lists include 10x Land Down Under: 10x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x brings it up.

What do the server tags on 10x Land Down Under mean?

gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags 10x Land Down Under publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join 10x Land Down Under?

Press F1 in Rust to open the console, then enter client.connect 139.99.142.185:26213. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.