RustyJoe
Online AF 139.84.236.109:28016 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in AF. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW27d ago | 13° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustyJoe?
Its recent wipes drew an average peak of 13 players. 47 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustyJoe?
The only wipe on RustyJoe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 19 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is RustyJoe?
RustyJoe currently has 1 of its 50 slots filled. A seven-day average of 1 players, with a peak of 9. Its busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.
How does RustyJoe rank against other Rust servers?
On player hours over the last seven days, RustyJoe is #2,847 globally (top 13%) and #8 in Africa.
Settings and rules
Which map does RustyJoe run?
The map on RustyJoe is procedural, size 3,700 with seed 509418494, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustyJoe?
The name RustyJoe does not specify a gather rate. Groups can contain up to 8 players, the default in the game. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustyJoe run?
Rust network protocol 2635 and build 168909 on Windows is what RustyJoe runs. To join, your game must match the protocol; Steam handles the update.
Is RustyJoe online, and how reliable is it?
Right now RustyJoe shows as online. Its reported uptime dates the last restart to about 31 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is RustyJoe located?
The AF tag is how RustyJoe lists itself in Africa. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 139.84.236.109:28016.
Does RustyJoe run smoothly?
It averaged 98 server fps over the last 48 hours, with a low of 82. The world held as many as 131,348 entities, buildings and deployables included. At its peak it held 3,875 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include RustyJoe?
The Rust Heatmap lists that RustyJoe fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RustyJoe mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; AF (Africa): In the server browser it sits under Africa are the tags RustyJoe publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustyJoe?
Press F1 in Rust to open the console, then enter client.connect 139.84.236.109:28016. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.