Rust HeatmapInfrared · players
IR live Players74,965 Servers11,829 Warm3,733 Fresh wipes · 3h252 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

The BAD idea

Online 139.180.52.71:28015 checked 8m ago

moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourThu 12:00
0
7-day average
peak –
#15,335
rank
top 69%
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
131 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
230 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
32 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
100 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
30 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
57 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on The BAD idea?

The BAD idea has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 44 days 3 hours ago the server made the world it is on now.

Player counts

How busy is The BAD idea?

The BAD idea currently has 0 of its 100 slots filled. The average across the last seven days is 0 players.

How does The BAD idea rank against other Rust servers?

Ranked #15,335 on seven-day player hours, The BAD idea is in the top 69% of all ranked servers.

Settings and rules

Which map does The BAD idea run?

The map on The BAD idea is procedural, size 4,500 with seed 6738, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on The BAD idea?

A gather rate is not given in the name The BAD idea. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does The BAD idea run?

The build on The BAD idea is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is The BAD idea online, and how reliable is it?

Online now: The BAD idea. Its reported uptime dates the last restart to about 8 days 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 15 September 2026.

Where is The BAD idea located?

Nothing about a region comes from The BAD idea. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 139.180.52.71:28015.

Does The BAD idea run smoothly?

It averaged 89 server fps over the last 48 hours, with a low of 73. The world held as many as 110,097 entities, buildings and deployables included. Memory use reached 5,444 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include The BAD idea?

These Rust Heatmap lists include The BAD idea: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on The BAD idea mean?

The game's server browser reads the tags The BAD idea publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join The BAD idea?

To join by console, open it with F1 in Rust and enter client.connect 139.180.52.71:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.