Rust HeatmapInfrared · players
IR live Players60,429 Servers11,767 Warm3,522 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

SSM Capture

Offline 138.84.8.234:28015 checked 35d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,478
rank
top 71%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
416 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
277 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
75 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
94 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on SSM Capture?

Its rhythm cannot yet be told: too few of SSM Capture's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 35 days 3 hours ago.

Player counts

How busy is SSM Capture?

The last time SSM Capture was seen was 35 days 3 hours ago, and it is offline now.

How does SSM Capture rank against other Rust servers?

Player hours over seven days put SSM Capture at #15,478, in the top 71% of ranked servers.

Settings and rules

Which map does SSM Capture run?

The game generates the procedural map on SSM Capture.

What are the rules and settings on SSM Capture?

No gather rate appears in the name SSM Capture. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does SSM Capture run?

Rust network protocol 2633 and build 165217 is the build SSM Capture runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is SSM Capture online, and how reliable is it?

Last seen 35 days 3 hours ago, SSM Capture is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 23 September 2026.

Where is SSM Capture located?

A region is not published for SSM Capture. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 138.84.8.234:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include SSM Capture?

Best Rust community servers are the Rust Heatmap lists that SSM Capture fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on SSM Capture mean?

These are the tags SSM Capture publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join SSM Capture?

Press F1 in Rust to open the console, then enter client.connect 138.84.8.234:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.