TestServerSolo
Offline 138.219.94.130:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:07 UTC26d ago | 1° | – | running | 0 |
| Thu 1 Oct, 18:19 UTC FW27d ago | 1° | – | 0.9 days | 1 |
| Thu 1 Oct, 11:27 UTC27d ago | 1° | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TestServerSolo?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on TestServerSolo?
No next wipe can be predicted: TestServerSolo wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 17 hours ago.
Population
How busy is TestServerSolo?
The last time TestServerSolo was seen was 26 days 16 hours ago, and it is offline now.
How does TestServerSolo rank against other Rust servers?
Player hours over seven days put TestServerSolo at #13,797, in the top 60% of ranked servers.
Rules and settings
Which map does TestServerSolo run?
The game generates the procedural map on TestServerSolo.
What are the rules and settings on TestServerSolo?
The name TestServerSolo does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does TestServerSolo run?
Rust network protocol 2634 and build 166586 on Windows is what TestServerSolo runs. To join, your game must match the protocol; Steam handles the update.
Is TestServerSolo online, and how reliable is it?
Offline at the moment: TestServerSolo was last seen 26 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 29 September 2026.
Where is TestServerSolo located?
A region is not published for TestServerSolo. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 138.219.94.130:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TestServerSolo?
The Rust Heatmap lists that TestServerSolo fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on TestServerSolo mean?
The game's server browser reads the tags TestServerSolo publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): Build 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TestServerSolo?
Press F1 in Rust to open the console, then enter client.connect 138.219.94.130:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.