Rust HeatmapInfrared · players
IR live Players31,247 Servers11,636 Warm2,768 Fresh wipes · 3h72 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Test_Dev_Server_Neruxnetzwerk

Offline 138.201.226.233:28023 checked 45d ago

carbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,149
rank
no region published
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
144 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
132 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
49 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Test_Dev_Server_Neruxnetzwerk?

The record of Test_Dev_Server_Neruxnetzwerk's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 54 days 14 hours ago the server made the world it is on now.

Population

How busy is Test_Dev_Server_Neruxnetzwerk?

Test_Dev_Server_Neruxnetzwerk went quiet 45 days 11 hours ago and is offline right now.

How does Test_Dev_Server_Neruxnetzwerk rank against other Rust servers?

Player hours over seven days put Test_Dev_Server_Neruxnetzwerk at #15,149, in the top – of ranked servers.

Settings and rules

Which map does Test_Dev_Server_Neruxnetzwerk run?

A procedural map, generated by the game, runs on Test_Dev_Server_Neruxnetzwerk.

What are the rules and settings on Test_Dev_Server_Neruxnetzwerk?

The name Test_Dev_Server_Neruxnetzwerk does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Test_Dev_Server_Neruxnetzwerk run?

Rust network protocol 2633 and build 162929 is the build Test_Dev_Server_Neruxnetzwerk runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Test_Dev_Server_Neruxnetzwerk online, and how reliable is it?

Test_Dev_Server_Neruxnetzwerk is down just now; the last sighting was 45 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is Test_Dev_Server_Neruxnetzwerk located?

A region is not published for Test_Dev_Server_Neruxnetzwerk. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 138.201.226.233:28023 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Test_Dev_Server_Neruxnetzwerk?

The Rust Heatmap lists that Test_Dev_Server_Neruxnetzwerk fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Test_Dev_Server_Neruxnetzwerk mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^y (Carbon): The plugin framework in use is Carbon are the tags Test_Dev_Server_Neruxnetzwerk publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Test_Dev_Server_Neruxnetzwerk?

Enter client.connect 138.201.226.233:28023 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs162929
Build Build 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.