mK PvE Dev Server
Offline 138.201.138.59:30036 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on mK PvE Dev Server?
The record of mK PvE Dev Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server.
Player counts
How busy is mK PvE Dev Server?
The last time mK PvE Dev Server was seen was 33 days 14 hours ago, and it is offline now.
How does mK PvE Dev Server rank against other Rust servers?
Player hours over seven days put mK PvE Dev Server at #16,363, in the top 71% of ranked servers.
Rules and settings
Which map does mK PvE Dev Server run?
mK PvE Dev Server runs a procedural map, which the game generates.
What are the rules and settings on mK PvE Dev Server?
A gather rate is not given in the name mK PvE Dev Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does mK PvE Dev Server run?
Rust network protocol 2633 and build 165217 on Linux is what mK PvE Dev Server runs. To join, your game must match the protocol; Steam handles the update.
Is mK PvE Dev Server online, and how reliable is it?
Offline at the moment: mK PvE Dev Server was last seen 33 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 September 2026.
Where is mK PvE Dev Server located?
Nothing about a region comes from mK PvE Dev Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 138.201.138.59:30036.
Lists and filters
Which Rust Heatmap lists and filters include mK PvE Dev Server?
These Rust Heatmap lists include mK PvE Dev Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on mK PvE Dev Server mean?
The game's server browser reads the tags mK PvE Dev Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join mK PvE Dev Server?
Enter client.connect 138.201.138.59:30036 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.