Test Server
Offline 138.199.34.155:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test Server?
The record of Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 55 days 4 hours ago the server made the world it is on now.
Population
How busy is Test Server?
The last time Test Server was seen was 43 days ago, and it is offline now.
How does Test Server rank against other Rust servers?
Ranked #13,334 on seven-day player hours, Test Server is in the top – of all ranked servers.
Map and rules
Which map does Test Server run?
The game generates the procedural map on Test Server.
What are the rules and settings on Test Server?
The name Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does Test Server run?
Rust network protocol 2633 and build 162929 is the build Test Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Server online, and how reliable is it?
Offline at the moment: Test Server was last seen 43 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.
Where is Test Server located?
A region is not published for Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 138.199.34.155:28015.
Tags
Which Rust Heatmap lists and filters include Test Server?
Best Rust community servers are the Rust Heatmap lists that Test Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test Server?
Enter client.connect 138.199.34.155:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.