MyServer (TEST)
Offline 138.16.248.206:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:09 UTC2d ago | 1° | – | running | 0 |
| Sat 17 Oct, 04:52 UTC12d ago | 1° | halved by day 2 | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MyServer (TEST)?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on MyServer (TEST)?
The record of MyServer (TEST)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 16 hours ago.
Player counts
How busy is MyServer (TEST)?
MyServer (TEST) went quiet 2 days 13 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1.
How does MyServer (TEST) rank against other Rust servers?
Player hours over seven days put MyServer (TEST) at #10,593, in the top 48% of ranked servers.
Map and rules
What are the rules and settings on MyServer (TEST)?
The name MyServer (TEST) does not specify a gather rate. A maximum of 10 players is allowed per group. The server runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does MyServer (TEST) run?
Rust network protocol 2635 and build 168909 is the build MyServer (TEST) runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is MyServer (TEST) online, and how reliable is it?
MyServer (TEST) is down just now; the last sighting was 2 days 13 hours ago. 3 of 168 hours up over the last 7 full days, which is 2%. The first record of it on Rust Heatmap is 15 October 2026.
Where is MyServer (TEST) located?
No region is published by MyServer (TEST). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 138.16.248.206:28015 is its address.
Tags
Which Rust Heatmap lists and filters include MyServer (TEST)?
The Rust Heatmap lists that MyServer (TEST) fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on MyServer (TEST) mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags MyServer (TEST) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join MyServer (TEST)?
To join by console, open it with F1 in Rust and enter client.connect 138.16.248.206:28015. Or press Launch Rust on this page, which connects you through Steam.