MyServer (TEST)
Offline 138.16.248.202:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:09 UTC2d ago | 1° | – | running | 0 |
| Sat 17 Oct, 04:52 UTC11d ago | 1° | halved by day 2 | 9.5 days | 1 |
| Fri 16 Oct, 04:41 UTC12d ago | 1° | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on MyServer (TEST)?
At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on MyServer (TEST)?
Wipes come at irregular times on MyServer (TEST), so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 10 hours ago.
Population
How busy is MyServer (TEST)?
The last time MyServer (TEST) was seen was 2 days 5 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does MyServer (TEST) rank against other Rust servers?
The top 45% of ranked servers includes MyServer (TEST), at #9,909 for player hours over the last seven days.
Settings and rules
What are the rules and settings on MyServer (TEST)?
The name MyServer (TEST) does not specify a gather rate. A maximum of 10 players is allowed per group. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does MyServer (TEST) run?
Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is MyServer (TEST) online, and how reliable is it?
Last seen 2 days 5 hours ago, MyServer (TEST) is offline right now. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 15 October 2026.
Where is MyServer (TEST) located?
Nothing about a region comes from MyServer (TEST). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 138.16.248.202:28015.
Tags
Which Rust Heatmap lists and filters include MyServer (TEST)?
These Rust Heatmap lists include MyServer (TEST): Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on MyServer (TEST) mean?
The game's server browser reads the tags MyServer (TEST) publishes: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join MyServer (TEST)?
To join by console, open it with F1 in Rust and enter client.connect 138.16.248.202:28015. Or press Launch Rust on this page, which connects you through Steam.