RustVR - Teste Local
Offline 138.0.174.158:28015 checked 2h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:35 UTC5d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustVR - Teste Local?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustVR - Teste Local?
RustVR - Teste Local has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 8 hours ago.
Player counts
How busy is RustVR - Teste Local?
RustVR - Teste Local went quiet 2 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
How does RustVR - Teste Local rank against other Rust servers?
The top 50% of ranked servers includes RustVR - Teste Local, at #11,156 for player hours over the last seven days.
Map and rules
Which map does RustVR - Teste Local run?
RustVR - Teste Local runs a procedural map, which the game generates.
What are the rules and settings on RustVR - Teste Local?
The name RustVR - Teste Local does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does RustVR - Teste Local run?
The build on RustVR - Teste Local is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustVR - Teste Local online, and how reliable is it?
Offline at the moment: RustVR - Teste Local was last seen 2 hours ago. 0 of 120 hours up over the last 5 full days, which is 0%. The first record of it on Rust Heatmap is 23 October 2026.
Where is RustVR - Teste Local located?
No region is published by RustVR - Teste Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. 138.0.174.158:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RustVR - Teste Local?
The Rust Heatmap lists that RustVR - Teste Local fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustVR - Teste Local mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags RustVR - Teste Local publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustVR - Teste Local?
Enter client.connect 138.0.174.158:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.