Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Serradinha BattleField Bots Tests

Online 137.74.172.22:28015 checked 56m ago

quad moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 18:00flare: a wipe in that hourWed 16:00
0
7-day average
peak 1
#15,093
rank
top 68%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 56m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 68% of all ranked servers, and #617 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:31 UTC2d ago 1 – running 0
Wed 21 Oct, 15:46 UTC7d ago 1 halved by day 2 4.2 days 0
Tue 20 Oct, 08:22 UTC8d ago 1 – 1.3 days 0
Mon 19 Oct, 14:43 UTC9d ago 1 – 0.7 days 0
Sun 18 Oct, 09:02 UTC10d ago 1 – 1.2 days 0
Fri 16 Oct, 17:14 UTC12d ago 1 – 1.7 days 0
Fri 16 Oct, 09:02 UTC12d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)
NA · quad · 100x · weekly · 3 on average
6 / 200
#1 TITANRUST [X20/X50|MAX4|TP|KITS|ДЛЯ НОВИЧКОВ]
EU · quad · 20x · weekly · 2 on average
4 / 200
【极光】100000000倍|枪战|礼包|建造|新手入门
EA · groups of 16+ · 19 on average
38 / 200
24 / 200
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP
EU · trio · 2x · weekly · 3 on average
0 / 40
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP
EU · trio · 5x · weekly · 66 on average
128 / 140

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Serradinha BattleField Bots Tests?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Serradinha BattleField Bots Tests?

No next wipe can be predicted: Serradinha BattleField Bots Tests wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 20 hours ago.

Player counts

How busy is Serradinha BattleField Bots Tests?

The current population of Serradinha BattleField Bots Tests is 0, against 50 slots. A seven-day average of 0 players, with a peak of 1.

How does Serradinha BattleField Bots Tests rank against other Rust servers?

Ranked #15,093 on seven-day player hours, Serradinha BattleField Bots Tests is in the top 68% of all ranked servers. Ranked against other quad servers, it comes in at #617.

Rules and settings

Which map does Serradinha BattleField Bots Tests run?

A procedural map of size 3,500 with seed 572989711, generated by the game, runs on Serradinha BattleField Bots Tests. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Serradinha BattleField Bots Tests?

No gather rate appears in the name Serradinha BattleField Bots Tests. 4 players is the maximum group size (quad). survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Serradinha BattleField Bots Tests run?

The build on Serradinha BattleField Bots Tests is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Serradinha BattleField Bots Tests online, and how reliable is it?

Right now Serradinha BattleField Bots Tests shows as online. The uptime it reports puts the last restart at about 2 days 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 15 October 2026.

Where is Serradinha BattleField Bots Tests located?

No region is published by Serradinha BattleField Bots Tests. Rust Heatmap shows the location a server states. It does not look up the machine's location. 137.74.172.22:28015 is its address.

Does Serradinha BattleField Bots Tests run smoothly?

It averaged 85 server fps over the last 48 hours, with a low of 60. Entities peaked at 69,148, counting buildings, deployables and all the rest of the world. The highest memory use was 3,545 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Serradinha BattleField Bots Tests?

These Rust Heatmap lists include Serradinha BattleField Bots Tests: Rust battlefield servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.

What do the server tags on Serradinha BattleField Bots Tests mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags Serradinha BattleField Bots Tests publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Serradinha BattleField Bots Tests?

Enter client.connect 137.74.172.22:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.