Rust HeatmapInfrared · players
IR live Players44,124 Servers11,668 Warm3,047 Fresh wipes · 3h98 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Name of Server as Shown on the Client Server List

Offline 136.60.176.92:28015 checked 19d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,711
rank
top 62%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
280 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
24 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
37 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
50 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
44 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Its rhythm cannot yet be told: too few of Name of Server as Shown on the Client Server List's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 24 days 22 hours ago the server made the world it is on now.

Player counts

How busy is Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List went quiet 19 days 20 hours ago and is offline right now.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Player hours over seven days put Name of Server as Shown on the Client Server List at #13,711, in the top 62% of ranked servers.

Settings and rules

Which map does Name of Server as Shown on the Client Server List run?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

What are the rules and settings on Name of Server as Shown on the Client Server List?

A gather rate is not given in the name Name of Server as Shown on the Client Server List. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2634 and build 166652 is the build Name of Server as Shown on the Client Server List runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Name of Server as Shown on the Client Server List is down just now; the last sighting was 19 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 3 October 2026.

Where is Name of Server as Shown on the Client Server List located?

A region is not published for Name of Server as Shown on the Client Server List. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 136.60.176.92:28015.

Tags

Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?

The Rust Heatmap lists that Name of Server as Shown on the Client Server List fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Name of Server as Shown on the Client Server List mean?

gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Name of Server as Shown on the Client Server List?

To join by console, open it with F1 in Rust and enter client.connect 136.60.176.92:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.