My Local Staging Server
Offline 136.55.28.158:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:13 UTC26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Local Staging Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on My Local Staging Server?
Its rhythm cannot yet be told: too few of My Local Staging Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 21 hours ago the server made the world it is on now.
Player counts
How busy is My Local Staging Server?
The last time My Local Staging Server was seen was 26 days 19 hours ago, and it is offline now.
How does My Local Staging Server rank against other Rust servers?
Ranked #14,314 on seven-day player hours, My Local Staging Server is in the top 60% of all ranked servers.
Rules and settings
Which map does My Local Staging Server run?
A procedural map, generated by the game, runs on My Local Staging Server.
What are the rules and settings on My Local Staging Server?
A gather rate is not given in the name My Local Staging Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does My Local Staging Server run?
The build on My Local Staging Server is Rust network protocol 2634 and build 166427, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Local Staging Server online, and how reliable is it?
Last seen 26 days 19 hours ago, My Local Staging Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 22 September 2026.
Where is My Local Staging Server located?
No region is published by My Local Staging Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 136.55.28.158:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Local Staging Server?
These Rust Heatmap lists include My Local Staging Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on My Local Staging Server mean?
The game's server browser reads the tags My Local Staging Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166427 (Build): Build 166427; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Local Staging Server?
Enter client.connect 136.55.28.158:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.