e2e test
Offline 136.49.50.202:28615 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on e2e test?
The record of e2e test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 9 days 4 hours ago the server made the world it is on now.
Player counts
How busy is e2e test?
Last seen 9 days 4 hours ago, e2e test is offline at the moment.
How does e2e test rank against other Rust servers?
Ranked #15,332 on seven-day player hours, e2e test is in the top 69% of all ranked servers.
Map and rules
Which map does e2e test run?
e2e test runs a procedural map, which the game generates.
What are the rules and settings on e2e test?
The name e2e test does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does e2e test run?
The build on e2e test is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is e2e test online, and how reliable is it?
Offline at the moment: e2e test was last seen 9 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 19 October 2026.
Where is e2e test located?
Nothing about a region comes from e2e test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.49.50.202:28615.
Lists and filters
Which Rust Heatmap lists and filters include e2e test?
Best Rust community servers are the Rust Heatmap lists that e2e test fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on e2e test mean?
The game's server browser reads the tags e2e test publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join e2e test?
Enter client.connect 136.49.50.202:28615 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.