The Gameyard
Offline 136.35.214.54:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on The Gameyard?
The Gameyard has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 8 days 13 hours ago.
Player counts
How busy is The Gameyard?
Last seen 8 days 13 hours ago, The Gameyard is offline at the moment.
How does The Gameyard rank against other Rust servers?
The top 69% of ranked servers includes The Gameyard, at #15,405 for player hours over the last seven days.
Map and rules
Which map does The Gameyard run?
The game generates the procedural map on The Gameyard.
What are the rules and settings on The Gameyard?
The name The Gameyard does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does The Gameyard run?
Rust network protocol 2634 and build 167781 on Windows is what The Gameyard runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is The Gameyard online, and how reliable is it?
The Gameyard is down just now; the last sighting was 8 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 20 October 2026.
Where is The Gameyard located?
Nothing about a region comes from The Gameyard. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 136.35.214.54:28015.
Tags
Which Rust Heatmap lists and filters include The Gameyard?
Best Rust community servers are the Rust Heatmap lists that The Gameyard fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on The Gameyard mean?
These are the tags The Gameyard publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join The Gameyard?
Press F1 in Rust to open the console, then enter client.connect 136.35.214.54:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.