RustDockerServer
Offline 136.34.197.50:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 01:07 UTC24d ago | 0° | – | running | 0 |
| Wed 16 Sep, 00:23 UTC42d ago | 0° | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustDockerServer?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustDockerServer?
RustDockerServer has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 4 hours ago.
Population
How busy is RustDockerServer?
RustDockerServer went quiet 6 days 20 hours ago and is offline right now. The average across the last seven days is 0 players.
How does RustDockerServer rank against other Rust servers?
Ranked #15,423 on seven-day player hours, RustDockerServer is in the top 69% of all ranked servers.
Map and rules
Which map does RustDockerServer run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on RustDockerServer. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustDockerServer?
A gather rate is not given in the name RustDockerServer. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does RustDockerServer run?
Rust network protocol 2634 and build 167781 is the build RustDockerServer runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustDockerServer online, and how reliable is it?
Last seen 6 days 20 hours ago, RustDockerServer is offline right now. It was up 9 of 168 hours across the last 7 full days, or 5% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustDockerServer located?
Nothing about a region comes from RustDockerServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 136.34.197.50:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustDockerServer?
These Rust Heatmap lists include RustDockerServer: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustDockerServer mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags RustDockerServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustDockerServer?
Enter client.connect 136.34.197.50:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.