Private chill
Online EU 136.243.90.97:28010 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:13 UTC25d ago | 1° | – | running | 0 |
| Mon 28 Sep, 03:18 UTC30d ago | 1° | halved by day 1 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Private chill?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Private chill?
A single monthly wipe, the force wipe, is all Private chill runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 25 days 11 hours ago. A monthly wipe is what its tags declare.
Population
How busy is Private chill?
Of 50 slots on Private chill, 0 are in use right now. Averaged over the past week: 0 players.
How does Private chill rank against other Rust servers?
On player hours over the last seven days, Private chill is #15,419 globally (top 69%) and #2,593 in Europe. Ranked against other quad servers, it comes in at #629.
Rules and settings
Which map does Private chill run?
A procedural map of size 4,000 with seed 1661511402, generated by the game, runs on Private chill. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Private chill?
A gather rate is not given in the name Private chill. A group can have at most 4 players (quad). survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Joining requires premium status in Rust. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Private chill run?
Rust network protocol 2634 and build 167781 on Linux is what Private chill runs. To join, your game must match the protocol; Steam handles the update.
Is Private chill online, and how reliable is it?
Right now Private chill shows as online. Its reported uptime dates the last restart to about 6 days 15 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Private chill located?
With its EU tag, Private chill lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.243.90.97:28010.
Does Private chill run smoothly?
Average server fps over the last 48 hours was 5; it never dropped below 5. Buildings, deployables and the rest of the world came to as much as 91,360 entities. The highest memory use was 3,700 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Private chill?
These Rust Heatmap lists include Private chill: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly brings it up.
What do the server tags on Private chill mean?
The game's server browser reads the tags Private chill publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Private chill?
To join by console, open it with F1 in Rust and enter client.connect 136.243.90.97:28010. Or press Launch Rust on this page, which connects you through Steam. Joining requires premium status in Rust.
