RustAddicted.com TEST Server - AIM, FFA, BEDWARS
Online 136.243.74.233:28065 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
Its rhythm cannot yet be told: too few of RustAddicted.com TEST Server - AIM, FFA, BEDWARS's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 53 days 9 hours ago.
Population
How busy is RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
RustAddicted.com TEST Server - AIM, FFA, BEDWARS currently has 0 of its 50 slots filled. A seven-day average of 0 players.
How does RustAddicted.com TEST Server - AIM, FFA, BEDWARS rank against other Rust servers?
The top 69% of ranked servers includes RustAddicted.com TEST Server - AIM, FFA, BEDWARS, at #15,400 for player hours over the last seven days.
Map and rules
Which map does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on RustAddicted.com TEST Server - AIM, FFA, BEDWARS. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
A gather rate is not given in the name RustAddicted.com TEST Server - AIM, FFA, BEDWARS. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run?
Rust network protocol 2633 and build 164530 on Windows is what RustAddicted.com TEST Server - AIM, FFA, BEDWARS runs. To join, your game must match the protocol; Steam handles the update.
Is RustAddicted.com TEST Server - AIM, FFA, BEDWARS online, and how reliable is it?
The server is up at the moment: RustAddicted.com TEST Server - AIM, FFA, BEDWARS is online. Its reported uptime dates the last restart to about 16 days 5 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RustAddicted.com TEST Server - AIM, FFA, BEDWARS located?
A region is not published for RustAddicted.com TEST Server - AIM, FFA, BEDWARS. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 136.243.74.233:28065.
Does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run smoothly?
Average server fps over the last 48 hours was 115; it never dropped below 113. Entities peaked at 10,956, counting buildings, deployables and all the rest of the world. At its peak it held 2,523 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
The Rust Heatmap lists that RustAddicted.com TEST Server - AIM, FFA, BEDWARS fits are: Rust aim training servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on RustAddicted.com TEST Server - AIM, FFA, BEDWARS mean?
The game's server browser reads the tags RustAddicted.com TEST Server - AIM, FFA, BEDWARS publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
To join by console, open it with F1 in Rust and enter client.connect 136.243.74.233:28065. Or press Launch Rust on this page, which connects you through Steam. https://rustaddicted.com is where its website is.