Rust HeatmapInfrared · players
IR live Players38,888 Servers11,642 Warm2,942 Fresh wipes · 3h71 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 136.243.156.199:28035 checked 10m ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 04:00flare: a wipe in that hourWed 01:00
0
7-day average
peak 4
#4,432
rank
top 20% · #1570 in EU
26d ago
last wipe
monthly schedule
8d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

025507510004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

8d 15h
Thu 5 Nov, 19:00 UTC
FW
36d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:37 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 61 on average
34 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 59 on average
52 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

At their busiest, its recent wipes averaged 2 players. 26 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

A single monthly wipe, the force wipe, is all ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 9 hours ago the server made the world it is on now. The tags list one wipe a month.

Player counts

How busy is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 4. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

How does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho rank against other Rust servers?

On player hours over the last seven days, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is #4,432 globally (top 20%) and #1,570 in Europe.

Rules and settings

Which map does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs a procedural map of size 4,500 with seed 531684005, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

No gather rate appears in the name ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?

The build on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho online, and how reliable is it?

Right now ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho shows as online. About 19 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho located?

With its EU tag, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.243.156.199:28035.

Does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run smoothly?

The last 48 hours brought an average of 73 server fps and a floor of 6. The world held as many as 133,872 entities, buildings and deployables included. At its peak it held 5,357 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

These Rust Heatmap lists include ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?

gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe are the tags ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

To join by console, open it with F1 in Rust and enter client.connect 136.243.156.199:28035. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/CnSvq2XqYf.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.