ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho
Online EU 136.243.156.199:28035 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:37 UTC26d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
At their busiest, its recent wipes averaged 2 players. 26 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
A single monthly wipe, the force wipe, is all ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 9 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 4. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
How does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho rank against other Rust servers?
On player hours over the last seven days, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is #4,432 globally (top 20%) and #1,570 in Europe.
Rules and settings
Which map does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?
ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs a procedural map of size 4,500 with seed 531684005, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
No gather rate appears in the name ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?
The build on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho online, and how reliable is it?
Right now ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho shows as online. About 19 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho located?
With its EU tag, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.243.156.199:28035.
Does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run smoothly?
The last 48 hours brought an average of 73 server fps and a floor of 6. The world held as many as 133,872 entities, buildings and deployables included. At its peak it held 5,357 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
These Rust Heatmap lists include ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?
gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe are the tags ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
To join by console, open it with F1 in Rust and enter client.connect 136.243.156.199:28035. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/CnSvq2XqYf.