Enjoyrust.com DEV
Online EU 136.243.156.199:28025 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:01 UTC24d ago | 0° | – | running | 0 |
| Thu 1 Oct, 18:05 UTC FW26d ago | 1° | held half | 2 days | 0 |
| Thu 24 Sep, 18:02 UTC33d ago | 0° | – | 7 days | 0 |
| Fri 18 Sep, 18:00 UTC39d ago | 0° | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Enjoyrust.com DEV?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Enjoyrust.com DEV?
Once a month, with the force wipe, Enjoyrust.com DEV wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 24 days 12 hours ago. Its tags state a wipe each month.
Population
How busy is Enjoyrust.com DEV?
Enjoyrust.com DEV currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 1.
How does Enjoyrust.com DEV rank against other Rust servers?
Seven-day player hours place Enjoyrust.com DEV at #7,631, in the top 34% of ranked servers; within Europe it is #2,062.
Rules and settings
Which map does Enjoyrust.com DEV run?
The map on Enjoyrust.com DEV is procedural, size 4,250 with seed 1679466248, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Enjoyrust.com DEV?
A gather rate is not given in the name Enjoyrust.com DEV. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Joining requires premium status in Rust. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Enjoyrust.com DEV run?
Rust network protocol 2635 and build 168909 is the build Enjoyrust.com DEV runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Enjoyrust.com DEV online, and how reliable is it?
Online now: Enjoyrust.com DEV. The uptime it reports puts the last restart at about 23 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Enjoyrust.com DEV located?
With its EU tag, Enjoyrust.com DEV lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 136.243.156.199:28025.
Does Enjoyrust.com DEV run smoothly?
Average server fps over the last 48 hours was 87; it never dropped below 59. Entities peaked at 110,278, counting buildings, deployables and all the rest of the world. The highest memory use was 3,761 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Enjoyrust.com DEV?
These Rust Heatmap lists include Enjoyrust.com DEV: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Enjoyrust.com DEV mean?
These are the tags Enjoyrust.com DEV publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Enjoyrust.com DEV?
To join by console, open it with F1 in Rust and enter client.connect 136.243.156.199:28025. Or press Launch Rust on this page, which connects you through Steam. Joining requires premium status in Rust. The server's site sits at https://enjoyrust.com.
