Manc PVE TEST 10x | Monthly | Custom Vehicles
Offline EU 136.243.156.199:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:48 UTC25d ago | 1° | – | running | 0 |
| Wed 30 Sep, 20:36 UTC27d ago | 1° | halved by day 1 | 2.2 days | 0 |
| Sat 26 Sep, 21:45 UTC31d ago | 1° | halved by day 1 | 4 days | 0 |
| Wed 23 Sep, 22:00 UTC34d ago | 2° | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Manc PVE TEST 10x | Monthly | Custom Vehicles?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Manc PVE TEST 10x | Monthly | Custom Vehicles?
Once a month, with the force wipe, Manc PVE TEST 10x | Monthly | Custom Vehicles wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 25 days 5 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is Manc PVE TEST 10x | Monthly | Custom Vehicles?
Last seen 20 days 20 hours ago, Manc PVE TEST 10x | Monthly | Custom Vehicles is offline at the moment.
How does Manc PVE TEST 10x | Monthly | Custom Vehicles rank against other Rust servers?
On player hours over the last seven days, Manc PVE TEST 10x | Monthly | Custom Vehicles is #15,947 globally (top 72%) and #2,509 in Europe.
Map and rules
Which map does Manc PVE TEST 10x | Monthly | Custom Vehicles run?
Manc PVE TEST 10x | Monthly | Custom Vehicles runs a procedural map of size 5,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called 1k Procedural.
What are the rules and settings on Manc PVE TEST 10x | Monthly | Custom Vehicles?
Manc PVE TEST 10x | Monthly | Custom Vehicles's name indicates a gather rate of 10x. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Manc PVE TEST 10x | Monthly | Custom Vehicles run?
The build on Manc PVE TEST 10x | Monthly | Custom Vehicles is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Manc PVE TEST 10x | Monthly | Custom Vehicles online, and how reliable is it?
Last seen 20 days 20 hours ago, Manc PVE TEST 10x | Monthly | Custom Vehicles is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Manc PVE TEST 10x | Monthly | Custom Vehicles located?
In Europe, Manc PVE TEST 10x | Monthly | Custom Vehicles lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 136.243.156.199:28015.
Lists and filters
Which Rust Heatmap lists and filters include Manc PVE TEST 10x | Monthly | Custom Vehicles?
10x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Manc PVE TEST 10x | Monthly | Custom Vehicles fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x brings it up.
What do the server tags on Manc PVE TEST 10x | Monthly | Custom Vehicles mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it are the tags Manc PVE TEST 10x | Monthly | Custom Vehicles publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Manc PVE TEST 10x | Monthly | Custom Vehicles?
Press F1 in Rust to open the console, then enter client.connect 136.243.156.199:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.