Rust HeatmapInfrared · players
IR live Players69,659 Servers11,803 Warm3,689 Fresh wipes · 3h125 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Private!

Online EU 136.243.135.46:28070 checked 12m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 23:00flare: a wipe in that hourTue 20:00
0
7-day average
peak 2
#5,448
rank
top 25% · #1785 in EU
3d ago
last wipe
monthly schedule
2d 18h
next wipe
Fri 30 Oct, 16:50 UTC
UTC checked 12m ago

Li2Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Li3Server performance

0246823:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Friday 30 October, 16:50 UTC, in 2d 18h. Every 3 days 1 hours · medium confidence

3.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

Coming wipes

2d 18h
Fri 30 Oct, 16:50 UTC
5d 20h
Mon 2 Nov, 18:18 UTC
8d 20h
Thu 5 Nov, 19:00 UTC
FW
11d 23h
Sun 8 Nov, 21:13 UTC
15d 0h
Wed 11 Nov, 22:41 UTC
18d 1h
Sun 15 Nov, 00:08 UTC
21d 3h
Wed 18 Nov, 01:36 UTC
24d 4h
Sat 21 Nov, 03:03 UTC

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:55 UTC3d ago 2 – running 1
Wed 21 Oct, 11:49 UTC6d ago 2 held half 3.1 days 0
Sun 18 Oct, 14:10 UTC9d ago 2 halved by day 1 2.9 days 1
Thu 15 Oct, 12:43 UTC12d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
34 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 59 on average
152 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 57 on average
237 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Private!?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 1 hours in. Above half the peak until the next wipe: that held in 33% of its recent wipes. By day 1.5 it was below half in the wipes that did not hold.

What is the wipe schedule on Private!?

Recent wipes on Private! are spaced roughly 3.1 days apart. Due on Friday 30 October at 16:50 UTC: the next wipe. The world in play now was made 3 days 8 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is Private!?

The current population of Private! is 0, against 50 slots. A seven-day average of 0 players, with a peak of 2.

How does Private! rank against other Rust servers?

Top 25% of ranked servers and #1,785 in Europe: that is Private! at #5,448 for player hours over seven days.

Rules and settings

Which map does Private! run?

Private! runs a procedural map of size 3,500 with seed 260308643, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Private!?

No gather rate appears in the name Private!. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Private! run?

Rust network protocol 2635 and build 168909 on Linux is what Private! runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Private! online, and how reliable is it?

Right now Private! shows as online. Its reported uptime dates the last restart to about 3 days 6 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 15 October 2026.

Where is Private! located?

In Europe, Private! lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 136.243.135.46:28070.

Does Private! run smoothly?

Average server fps over the last 48 hours was 5; it never dropped below 5. Entities peaked at 66,001, counting buildings, deployables and all the rest of the world. Memory use reached 2,891 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Private!?

These Rust Heatmap lists include Private!: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on Private! mean?

These are the tags Private! publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Private!?

Enter client.connect 136.243.135.46:28070 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.