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IR live Players49,195 Servers11,726 Warm3,240 Fresh wipes · 3h114 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep

Online NA 136.175.187.100:28025 checked 6m ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 01:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 2
#12,640
rank
top 57% · #1384 in NA
13d ago
last wipe
biweekly schedule
21h
next wipe
Thu 29 Oct, 21:43 UTC
UTC checked 6m ago

Li2Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Li3Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:43 UTC, in 21h. Its biweekly schedule tag · low confidence

6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

21h
Thu 29 Oct, 21:43 UTC
7d 18h
Thu 5 Nov, 19:00 UTC
FW
14d 21h
Thu 12 Nov, 21:43 UTC
28d 21h
Thu 26 Nov, 21:43 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW
42d 21h
Thu 10 Dec, 21:43 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:43 UTC13d ago 1 – running 0
Fri 2 Oct, 21:17 UTC26d ago 3 halved by day 1 13 days 0
Thu 1 Oct, 22:19 UTC FW27d ago 3 – 1 days 0
Fri 25 Sep, 23:04 UTC33d ago 2 halved by day 3 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 40 on average
51 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 99 on average
43 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 68 on average
39 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 41 on average
28 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 40 on average
43 / 100
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 29 on average
8 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

Its tag guides the prediction because 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep's wipe record is too thin to confirm the schedule. Due on Thursday 29 October at 21:43 UTC: the next wipe. 13 days 2 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Population

How busy is 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

The current population of 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 2.

How does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep rank against other Rust servers?

On player hours over the last seven days, 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep is #12,640 globally (top 57%) and #1,384 in North America.

Settings and rules

Which map does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep run?

10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep runs a procedural map of size 4,000 with seed 2124223604, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

No gather rate appears in the name 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep run?

Rust network protocol 2635 and build 168909 on Windows is what 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep runs. To join, your game must match the protocol; Steam handles the update.

Is 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep online, and how reliable is it?

Right now 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep shows as online. Its reported uptime dates the last restart to about 14 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. It first appears in Rust Heatmap records on 25 September 2026.

Where is 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep located?

In North America, 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.175.187.100:28025.

Does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep run smoothly?

The last 48 hours brought an average of 112 server fps and a floor of 100. Entities peaked at 92,451, counting buildings, deployables and all the rest of the world. The highest memory use was 2,375 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

The Rust Heatmap lists that 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep mean?

These are the tags 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

Enter client.connect 136.175.187.100:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.