LocalServer
Offline 136.175.178.6:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LocalServer?
LocalServer has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 1 hours ago.
Player counts
How busy is LocalServer?
The last time LocalServer was seen was 2 days 1 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1.
How does LocalServer rank against other Rust servers?
The top 65% of ranked servers includes LocalServer, at #14,316 for player hours over the last seven days.
Map and rules
Which map does LocalServer run?
The game generates the procedural map on LocalServer.
What are the rules and settings on LocalServer?
A gather rate is not given in the name LocalServer. The group limit is not published. The server runs pve, player combat is disabled. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does LocalServer run?
Rust network protocol 2583 and build 110006 is the build LocalServer runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LocalServer online, and how reliable is it?
LocalServer is down just now; the last sighting was 2 days 1 hours ago. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. Rust Heatmap has had it on record since 25 October 2026.
Where is LocalServer located?
Region code au1, with no region published by LocalServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 136.175.178.6:28015 is its address.
Tags
Which Rust Heatmap lists and filters include LocalServer?
These Rust Heatmap lists include LocalServer: Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last 3 days.
What do the server tags on LocalServer mean?
These are the tags LocalServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; v2583 (Protocol): The server runs game protocol 2583, so your game has to match it; cs110006 (Build): This build is 110006; ptrak (Networking): Standard game networking here, which is RakNet; $rau1 (Region code): The region code for this server is au1; ^p (PvE): The world provides the danger, since players do not fight each other. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join LocalServer?
Enter client.connect 136.175.178.6:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.