PRICE | 2X | Small Map | Private
Online 135.148.168.53:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:24 UTC18d ago | 4° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on PRICE | 2X | Small Map | Private?
At their busiest, its recent wipes averaged 4 players. 13 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on PRICE | 2X | Small Map | Private?
A single monthly wipe, the force wipe, is all PRICE | 2X | Small Map | Private runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 18 days 19 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is PRICE | 2X | Small Map | Private?
PRICE | 2X | Small Map | Private currently has 0 of its 10 slots filled. The average across the last seven days is 0 players.
How does PRICE | 2X | Small Map | Private rank against other Rust servers?
Player hours over seven days put PRICE | 2X | Small Map | Private at #15,349, in the top 69% of ranked servers.
Rules and settings
Which map does PRICE | 2X | Small Map | Private run?
A procedural map of size 3,250 with seed 416418731, generated by the game, runs on PRICE | 2X | Small Map | Private. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on PRICE | 2X | Small Map | Private?
According to its name, PRICE | 2X | Small Map | Private has a 2x gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does PRICE | 2X | Small Map | Private run?
The build on PRICE | 2X | Small Map | Private is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is PRICE | 2X | Small Map | Private online, and how reliable is it?
Online now: PRICE | 2X | Small Map | Private. The uptime it reports puts the last restart at about 11 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 10 October 2026.
Where is PRICE | 2X | Small Map | Private located?
No region is published by PRICE | 2X | Small Map | Private. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 135.148.168.53:28015 is its address.
Does PRICE | 2X | Small Map | Private run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 58. The world held as many as 60,030 entities, buildings and deployables included. Memory use reached 2,155 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include PRICE | 2X | Small Map | Private?
2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that PRICE | 2X | Small Map | Private fits. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on PRICE | 2X | Small Map | Private mean?
These are the tags PRICE | 2X | Small Map | Private publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join PRICE | 2X | Small Map | Private?
To join by console, open it with F1 in Rust and enter client.connect 135.148.168.53:28015. Or press Launch Rust on this page, which connects you through Steam.