Rust HeatmapInfrared · players
IR live Players53,904 Servers11,695 Warm3,130 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Online 135.148.151.135:28015 checked 9m ago

biweekly wipes moddedcarbonpve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Wed 02:00flare: a wipe in that hourFri 00:00
1
7-day average
peak 6
#2,678
rank
top 12%
14d ago
last wipe
biweekly schedule
6d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0246802:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
13d 15h
Thu 12 Nov, 17:23 UTC
34d 17h
Thu 3 Dec, 19:00 UTC
FW
41d 15h
Thu 10 Dec, 17:23 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:23 UTC14d ago 10 – running 0
Thu 1 Oct, 17:49 UTC FW28d ago 8 halved by day 12 14 days 0
Thu 17 Sep, 17:41 UTC42d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
277 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
121 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
108 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
29 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
15 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 45 on average
55 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Its recent wipes drew an average peak of 9 players. 7 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 10.

What is the wipe schedule on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Wipes on Falkors Retreat |PVE|Raidable Bases|Skill Tree| follow this rhythm: every 4 weeks on Thursday at 17:23 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 14 days 8 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Population

How busy is Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Of 100 slots on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 6. Look at 21:00 UTC for the last 48 hours: that hour averaged 5 players.

How does Falkors Retreat |PVE|Raidable Bases|Skill Tree| rank against other Rust servers?

Ranked #2,678 on seven-day player hours, Falkors Retreat |PVE|Raidable Bases|Skill Tree| is in the top 12% of all ranked servers.

Settings and rules

Which map does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs a procedural map of size 4,500 with seed 1532180907, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

A gather rate is not given in the name Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?

The build on Falkors Retreat |PVE|Raidable Bases|Skill Tree| is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| online, and how reliable is it?

Right now Falkors Retreat |PVE|Raidable Bases|Skill Tree| shows as online. About 12 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Falkors Retreat |PVE|Raidable Bases|Skill Tree| located?

A region is not published for Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 135.148.151.135:28015.

Does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run smoothly?

Average server fps over the last 48 hours was 136; it never dropped below 64. The world held as many as 139,903 entities, buildings and deployables included. Memory use reached 5,444 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Falkors Retreat |PVE|Raidable Bases|Skill Tree| fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree| mean?

These are the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Enter client.connect 135.148.151.135:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/QnjvHtNnBQ.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.