Rustinction Test
Online 135.148.150.57:27015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:32 UTC1d ago | – | – | running | 0 |
| Sat 3 Oct, 14:37 UTC26d ago | 1° | halved by day 10 | 24.3 days | 0 |
| Sun 27 Sep, 19:28 UTC31d ago | 1° | halved by day 4 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rustinction Test?
At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 7 it was below half in the wipes that did not hold.
What is the wipe schedule on Rustinction Test?
Once a month, with the force wipe, Rustinction Test wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 41 hours ago. Its tags state a wipe each month.
Player counts
How busy is Rustinction Test?
The current population of Rustinction Test is 0, against 150 slots. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.
How does Rustinction Test rank against other Rust servers?
The top 24% of ranked servers includes Rustinction Test, at #5,326 for player hours over the last seven days.
Rules and settings
Which map does Rustinction Test run?
The map on Rustinction Test is procedural, size 4,250 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Rustinction Test?
The name Rustinction Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs roleplay, roleplay rules, jobs and towns. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Rustinction Test run?
Rust network protocol 2635 and build 168909 on Linux is what Rustinction Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rustinction Test online, and how reliable is it?
Right now Rustinction Test shows as online. Its reported uptime dates the last restart to about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 25 September 2026.
Where is Rustinction Test located?
Nothing about a region comes from Rustinction Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 135.148.150.57:27015 is its address.
Does Rustinction Test run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 57. The world held as many as 113,188 entities, buildings and deployables included. Memory use reached 4,613 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Rustinction Test?
The Rust Heatmap lists that Rustinction Test fits are: Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on Rustinction Test mean?
The game's server browser reads the tags Rustinction Test publishes: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): The slot count is 150; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rustinction Test?
To join by console, open it with F1 in Rust and enter client.connect 135.148.150.57:27015. Or press Launch Rust on this page, which connects you through Steam. https://rustinction.com/ is where its website is.
