rust6424
Online 135.148.150.128:60433 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on rust6424?
An estimate from the force wipe gives rust6424's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 3 days 17 hours ago. Its tags state a wipe each month.
Population
How busy is rust6424?
The current population of rust6424 is 0, against 100 slots. A seven-day average of 0 players, with a peak of 2.
How does rust6424 rank against other Rust servers?
Player hours over seven days put rust6424 at #10,220, in the top 46% of ranked servers.
Rules and settings
Which map does rust6424 run?
A procedural map of size 3,000 with seed 831131816, generated by the game, runs on rust6424. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on rust6424?
The name rust6424 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does rust6424 run?
Rust network protocol 2635 and build 168909 is the build rust6424 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is rust6424 online, and how reliable is it?
Online now: rust6424. The uptime it reports puts the last restart at about 3 days 15 hours ago. It was up 71 of 72 hours across the last 3 full days, or 99% of the time. It first appears in Rust Heatmap records on 25 October 2026.
Where is rust6424 located?
Nothing about a region comes from rust6424. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 135.148.150.128:60433.
Does rust6424 run smoothly?
Average server fps over the last 48 hours was 179; it never dropped below 12. Buildings, deployables and the rest of the world came to as much as 51,469 entities. At its peak it held 2,584 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include rust6424?
The Rust Heatmap lists that rust6424 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week brings it up.
What do the server tags on rust6424 mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags rust6424 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join rust6424?
Press F1 in Rust to open the console, then enter client.connect 135.148.150.128:60433. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.