Rust HeatmapInfrared · players
IR live Players50,302 Servers11,676 Warm3,170 Fresh wipes · 3h121 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Rustwalker Ranch

Online 135.148.150.112:60415 checked 11m ago

biweekly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 10:00flare: a wipe in that hourThu 08:00
0
7-day average
peak 3
#6,483
rank
top 29%
6d ago
last wipe
biweekly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

6.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
21d 12h
Thu 19 Nov, 21:47 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:47 UTC6d ago 1 – running 0
Fri 16 Oct, 04:16 UTC13d ago 3 halved by day 2 6.7 days 0
Fri 9 Oct, 01:40 UTC20d ago 2 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
17 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
4 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
8 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
8 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
3 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
groups of 8+ · biweekly · 4 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rustwalker Ranch?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 1 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on Rustwalker Ranch?

Its tag guides the prediction because Rustwalker Ranch's wipe record is too thin to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 6 days 11 hours ago. Its tags state a wipe every two weeks.

Population

How busy is Rustwalker Ranch?

The current population of Rustwalker Ranch is 0, against 100 slots. A seven-day average of 0 players, with a peak of 3. Its busiest point in the last 48 hours was 03:00 UTC, averaging 2 players.

How does Rustwalker Ranch rank against other Rust servers?

Player hours over seven days put Rustwalker Ranch at #6,483, in the top 29% of ranked servers.

Map and rules

Which map does Rustwalker Ranch run?

Rustwalker Ranch runs a procedural map of size 4,000 with seed 2019206535, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Rustwalker Ranch?

No gather rate appears in the name Rustwalker Ranch. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Rustwalker Ranch run?

Rust network protocol 2635 and build 168909 is the build Rustwalker Ranch runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Rustwalker Ranch online, and how reliable is it?

Online now: Rustwalker Ranch. The uptime it reports puts the last restart at about 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 1 October 2026.

Where is Rustwalker Ranch located?

No region is published by Rustwalker Ranch. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 135.148.150.112:60415 is its address.

Does Rustwalker Ranch run smoothly?

It averaged 104 server fps over the last 48 hours, with a low of 14. Entities peaked at 119,381, counting buildings, deployables and all the rest of the world. At its peak it held 6,252 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Rustwalker Ranch?

The Rust Heatmap lists that Rustwalker Ranch fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on Rustwalker Ranch mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rustwalker Ranch publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Rustwalker Ranch?

To join by console, open it with F1 in Rust and enter client.connect 135.148.150.112:60415. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.