Rust HeatmapInfrared · players
IR live Players46,616 Servers11,649 Warm3,134 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

A Shockbyte Rust Server

Online 135.148.15.238:24839 checked 15m ago

Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak 1
#12,925
rank
top 58%
8d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 15m ago

Li2Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
297 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
290 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
118 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 14 hours ago.

Player counts

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server currently has 0 of its 75 slots filled. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #12,925, in the top 58% of ranked servers.

Settings and rules

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does A Shockbyte Rust Server run?

The build on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server shows as online. Its reported uptime dates the last restart to about 5 days 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 20 October 2026.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 135.148.15.238:24839.

Does A Shockbyte Rust Server run smoothly?

Average server fps over the last 48 hours was 238; it never dropped below 232. Entities peaked at 8,278, counting buildings, deployables and all the rest of the world. The highest memory use was 3,137 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

These Rust Heatmap lists include A Shockbyte Rust Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console, then enter client.connect 135.148.15.238:24839. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp75
Max players Slot count: 75.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.