Rust HeatmapInfrared · players
IR live Players52,794 Servers11,689 Warm3,085 Fresh wipes · 3h112 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

Helios Development Server

Online 135.148.137.143:60415 checked 13m ago

monthly wipes moddedoxide
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Wed 02:00flare: a wipe in that hourFri 00:00
0
7-day average
peak 4
#4,600
rank
top 21%
5h ago
last wipe
monthly schedule
6d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13m ago

Li2Players

AveragePeakWipe
0123402:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 20:12 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 20:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
34d 17h
Thu 3 Dec, 19:00 UTC
FW

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:12 UTC5h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
38 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 79 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 76 on average
33 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 73 on average
76 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Helios Development Server?

The only wipe on Helios Development Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 5 hours ago the server made the world it is on now. The tags list one wipe a month.

Player counts

How busy is Helios Development Server?

Helios Development Server currently has 2 of its 100 slots filled. A seven-day average of 0 players, with a peak of 4. Its busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does Helios Development Server rank against other Rust servers?

Player hours over seven days put Helios Development Server at #4,600, in the top 21% of ranked servers.

Rules and settings

Which map does Helios Development Server run?

A procedural map of size 2,000 with seed 1, generated by the game, runs on Helios Development Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Helios Development Server?

The name Helios Development Server does not specify a gather rate. A maximum of 40 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Helios Development Server run?

Rust network protocol 2635 and build 168909 is the build Helios Development Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Helios Development Server online, and how reliable is it?

The server is up at the moment: Helios Development Server is online. Its reported uptime dates the last restart to about 3 hours ago. 119 of 120 hours up over the last 5 full days, which is 99%. The first record of it on Rust Heatmap is 24 October 2026.

Where is Helios Development Server located?

A region is not published for Helios Development Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 135.148.137.143:60415.

Does Helios Development Server run smoothly?

Average server fps over the last 48 hours was 237; it never dropped below 225. The world held as many as 35,497 entities, buildings and deployables included. Memory use reached 2,189 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Helios Development Server?

Modded Rust servers, by live population are the Rust Heatmap lists that Helios Development Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on Helios Development Server mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts40 (Group limit): A team holds no more than 40; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Helios Development Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Helios Development Server?

To join by console, open it with F1 in Rust and enter client.connect 135.148.137.143:60415. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts40
Group limit A team holds no more than 40.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.