LoneRust Test Server
Online NA 135.148.137.125:28515 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 03:33 UTC8d ago | 1° | – | running | 0 |
| Fri 16 Oct, 05:32 UTC13d ago | 0° | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on LoneRust Test Server?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on LoneRust Test Server?
LoneRust Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 8 days 21 hours ago.
Population
How busy is LoneRust Test Server?
LoneRust Test Server currently has 0 of its 40 slots filled. The average across the last seven days is 0 players.
How does LoneRust Test Server rank against other Rust servers?
On player hours over the last seven days, LoneRust Test Server is #15,284 globally (top 69%) and #1,496 in North America.
Settings and rules
Which map does LoneRust Test Server run?
The map on LoneRust Test Server is procedural, size 1,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: LR - 2x Actual One Grid.
What are the rules and settings on LoneRust Test Server?
No gather rate appears in the name LoneRust Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does LoneRust Test Server run?
Rust network protocol 2634 and build 167781 on Linux is what LoneRust Test Server runs. To join, your game must match the protocol; Steam handles the update.
Is LoneRust Test Server online, and how reliable is it?
Online now: LoneRust Test Server. The uptime it reports puts the last restart at about 7 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is LoneRust Test Server located?
With its NA tag, LoneRust Test Server lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 135.148.137.125:28515.
Does LoneRust Test Server run smoothly?
It averaged 60 server fps over the last 48 hours, with a low of 60. Buildings, deployables and the rest of the world came to as much as 5,534 entities. The highest memory use was 2,660 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include LoneRust Test Server?
These Rust Heatmap lists include LoneRust Test Server: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on LoneRust Test Server mean?
These are the tags LoneRust Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join LoneRust Test Server?
Enter client.connect 135.148.137.125:28515 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://lonerust.gg is where its website is.
