Rust HeatmapInfrared · players
IR live Players41,101 Servers11,642 Warm2,829 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Shockbyte x Discord Production Rust Server

Offline 135.148.134.51:25351 checked 12d ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,197
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
83 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
210 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
5 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
272 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
285 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm cannot yet be told: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 11 hours ago.

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server went quiet 12 days 21 hours ago and is offline right now.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The top 70% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #15,197 for player hours over the last seven days.

Map and rules

Which map does A Shockbyte x Discord Production Rust Server run?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. To join, your game must match the protocol; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Last seen 12 days 21 hours ago, A Shockbyte x Discord Production Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 135.148.134.51:25351 is its address.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 135.148.134.51:25351 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.