A Shockbyte Rust Server
Offline 135.148.10.249:29338 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers, and #541 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 2° | – | running | 1 |
| Sat 26 Sep, 20:49 UTC32d ago | 2° | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average peak of 2 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 5 hours ago the server made the world it is on now.
Population
How busy is A Shockbyte Rust Server?
The last time A Shockbyte Rust Server was seen was 36 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 2.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #11,305, in the top 51% of ranked servers. The quad group puts it at #541.
Rules and settings
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. A group can have at most 4 players (quad). softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is A Shockbyte Rust Server online, and how reliable is it?
Offline at the moment: A Shockbyte Rust Server was last seen 36 hours ago. Its reported uptime dates the last restart to about 20 hours ago. 133 of 168 hours up over the last 7 full days, which is 79%. The first record of it on Rust Heatmap is 21 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 135.148.10.249:29338 is its address.
Does A Shockbyte Rust Server run smoothly?
It averaged 196 server fps over the last 48 hours, with a low of 162. Buildings, deployables and the rest of the world came to as much as 49,312 entities. At its peak it held 3,084 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
These Rust Heatmap lists include A Shockbyte Rust Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on A Shockbyte Rust Server mean?
gmsoftcore (Game mode): An easier ruleset, softcore; mp2 (Max players): Slot count: 2; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join A Shockbyte Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 135.148.10.249:29338. Or press Launch Rust on this page, which connects you through Steam.