Rust HeatmapInfrared · players
IR live Players50,841 Servers11,736 Warm3,279 Fresh wipes · 3h115 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Local Staging Test Server

Offline 135.136.58.207:28015 checked 20d ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,848
rank
top 72%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
303 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
193 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
59 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local Staging Test Server?

Its rhythm cannot yet be told: too few of Local Staging Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 29 days 2 hours ago the server made the world it is on now.

Population

How busy is Local Staging Test Server?

Local Staging Test Server went quiet 20 days 8 hours ago and is offline right now.

How does Local Staging Test Server rank against other Rust servers?

Ranked #15,848 on seven-day player hours, Local Staging Test Server is in the top 72% of all ranked servers.

Settings and rules

What are the rules and settings on Local Staging Test Server?

No gather rate appears in the name Local Staging Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Local Staging Test Server run?

The build on Local Staging Test Server is Rust network protocol 2634 and build 167312, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local Staging Test Server online, and how reliable is it?

Local Staging Test Server is down just now; the last sighting was 20 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 8 October 2026.

Where is Local Staging Test Server located?

Nothing about a region comes from Local Staging Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 135.136.58.207:28015.

Tags

Which Rust Heatmap lists and filters include Local Staging Test Server?

The Rust Heatmap lists that Local Staging Test Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Staging Test Server mean?

These are the tags Local Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167312 (Build): The game build here is 167312; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Local Staging Test Server?

Enter client.connect 135.136.58.207:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167312,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players The slot count is 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167312
Build The game build here is 167312.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.