Rust HeatmapInfrared · players
IR live Players55,597 Servers11,686 Warm3,415 Fresh wipes · 3h92 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

Local Staging Test Server

Offline 135.136.22.169:28015 checked 27d ago

Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,260
rank
top 64%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
528 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
352 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
35 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
39 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
156 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
75 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Staging Test Server?

Local Staging Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 28 days 13 hours ago.

Population

How busy is Local Staging Test Server?

Last seen 27 days 8 hours ago, Local Staging Test Server is offline at the moment.

How does Local Staging Test Server rank against other Rust servers?

Ranked #15,260 on seven-day player hours, Local Staging Test Server is in the top 64% of all ranked servers.

Settings and rules

What are the rules and settings on Local Staging Test Server?

No gather rate appears in the name Local Staging Test Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Local Staging Test Server run?

Rust network protocol 2634 and build 166440 is the build Local Staging Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local Staging Test Server online, and how reliable is it?

Last seen 27 days 8 hours ago, Local Staging Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 1 October 2026.

Where is Local Staging Test Server located?

Nothing about a region comes from Local Staging Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 135.136.22.169:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Local Staging Test Server?

Best Rust community servers are the Rust Heatmap lists that Local Staging Test Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Staging Test Server mean?

The game's server browser reads the tags Local Staging Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166440 (Build): Build 166440; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Local Staging Test Server?

Press F1 in Rust to open the console, then enter client.connect 135.136.22.169:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players Slot count: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166440
Build Build 166440.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.