Rust HeatmapInfrared · players
IR live Players41,682 Servers11,625 Warm3,017 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rust Test Server #1

Offline 135.106.198.49:28015 checked 25d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,989
rank
top 71%
32d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
271 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
229 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
24 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
95 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Test Server #1?

Its rhythm cannot yet be told: too few of Rust Test Server #1's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 32 days 9 hours ago.

Player counts

How busy is Rust Test Server #1?

Rust Test Server #1 went quiet 25 days 6 hours ago and is offline right now.

How does Rust Test Server #1 rank against other Rust servers?

Ranked #15,989 on seven-day player hours, Rust Test Server #1 is in the top 71% of all ranked servers.

Map and rules

Which map does Rust Test Server #1 run?

A procedural map of size 3,000 with seed 123456, generated by the game, runs on Rust Test Server #1. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Rust Test Server #1?

No gather rate appears in the name Rust Test Server #1. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Rust Test Server #1 run?

Rust network protocol 2633 and build 165217 is the build Rust Test Server #1 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Test Server #1 online, and how reliable is it?

Last seen 25 days 6 hours ago, Rust Test Server #1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 26 September 2026.

Where is Rust Test Server #1 located?

No region is published by Rust Test Server #1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 135.106.198.49:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Rust Test Server #1?

Best Rust community servers are the Rust Heatmap lists that Rust Test Server #1 fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Rust Test Server #1 mean?

These are the tags Rust Test Server #1 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Rust Test Server #1?

Enter client.connect 135.106.198.49:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.