acceptance002
Offline 134.82.68.117:28415 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on acceptance002?
The record of acceptance002's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 9 hours ago the server made the world it is on now.
Population
How busy is acceptance002?
The last time acceptance002 was seen was 24 days 13 hours ago, and it is offline now.
How does acceptance002 rank against other Rust servers?
Player hours over seven days put acceptance002 at #15,977, in the top 71% of ranked servers.
Map and rules
Which map does acceptance002 run?
The game generates the procedural map on acceptance002.
What are the rules and settings on acceptance002?
No gather rate appears in the name acceptance002. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does acceptance002 run?
The build on acceptance002 is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is acceptance002 online, and how reliable is it?
Offline at the moment: acceptance002 was last seen 24 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 5 October 2026.
Where is acceptance002 located?
Nothing about a region comes from acceptance002. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 134.82.68.117:28415.
Lists and filters
Which Rust Heatmap lists and filters include acceptance002?
These Rust Heatmap lists include acceptance002: Best Rust community servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on acceptance002 mean?
The game's server browser reads the tags acceptance002 publishes: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join acceptance002?
To join by console, open it with F1 in Rust and enter client.connect 134.82.68.117:28415. Or press Launch Rust on this page, which connects you through Steam.