Rust HeatmapInfrared · players
IR live Players96,135 Servers11,884 Warm4,080 Fresh wipes · 3h163 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

My Rust server | Powered by AMP

Offline 134.3.223.71:28015 checked 22d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,975
rank
top 71%
37d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 09:34 UTC37d ago 0 – running 1
Sat 19 Sep, 15:53 UTC38d ago 1 – 0.7 days 0
Sat 19 Sep, 09:36 UTC38d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
825 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 349 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 343 on average
123 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
485 / 575
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
310 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 257 on average
218 / 325

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Rust server | Powered by AMP?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

Wipes come at irregular times on My Rust server | Powered by AMP, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 37 days 9 hours ago the server made the world it is on now.

Player counts

How busy is My Rust server | Powered by AMP?

The last time My Rust server | Powered by AMP was seen was 22 days 10 hours ago, and it is offline now.

How does My Rust server | Powered by AMP rank against other Rust servers?

Player hours over seven days put My Rust server | Powered by AMP at #15,975, in the top 71% of ranked servers.

Rules and settings

Which map does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

What are the rules and settings on My Rust server | Powered by AMP?

A gather rate is not given in the name My Rust server | Powered by AMP. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2633 and build 165217 is the build My Rust server | Powered by AMP runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Rust server | Powered by AMP online, and how reliable is it?

Offline at the moment: My Rust server | Powered by AMP was last seen 22 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 September 2026.

Where is My Rust server | Powered by AMP located?

A region is not published for My Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 134.3.223.71:28015.

Tags

Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?

These Rust Heatmap lists include My Rust server | Powered by AMP: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags My Rust server | Powered by AMP publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join My Rust server | Powered by AMP?

To join by console, open it with F1 in Rust and enter client.connect 134.3.223.71:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.