Rust HeatmapInfrared · players
IR live Players33,677 Servers11,663 Warm2,838 Fresh wipes · 3h84 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–20° · slots

BunnieBee's

Offline 134.255.240.121:10100 checked 26d ago

quad moddedoxidesoftcore
Sp1 · players now 1/ 20
5% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,010
rank
top 66%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 66% of all ranked servers, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
0 / 233
[EA] Softcore 1
quad · monthly · 67 on average
18 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
45 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
22 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
4 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on BunnieBee's?

BunnieBee's has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 5 hours ago.

Player counts

How busy is BunnieBee's?

The last time BunnieBee's was seen was 26 days 5 hours ago, and it is offline now.

How does BunnieBee's rank against other Rust servers?

Player hours over seven days put BunnieBee's at #15,010, in the top 66% of ranked servers. The quad group puts it at #611.

Rules and settings

Which map does BunnieBee's run?

The game generates the procedural map on BunnieBee's.

What are the rules and settings on BunnieBee's?

No gather rate appears in the name BunnieBee's. A group can have at most 4 players (quad). The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does BunnieBee's run?

The build on BunnieBee's is Rust network protocol 2634 and build 166586, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is BunnieBee's online, and how reliable is it?

Last seen 26 days 5 hours ago, BunnieBee's is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.

Where is BunnieBee's located?

No region is published by BunnieBee's. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 134.255.240.121:10100.

Lists and filters

Which Rust Heatmap lists and filters include BunnieBee's?

Modded Rust servers, by live population are the Rust Heatmap lists that BunnieBee's fits. These are the filters that return it on the list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on BunnieBee's mean?

These are the tags BunnieBee's publishes for the game's server browser to read: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp20 (Max players): This server has 20 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join BunnieBee's?

Enter client.connect 134.255.240.121:10100 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166586,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp20
Max players This server has 20 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166586
Build Build 166586.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.