Rust HeatmapInfrared · players
IR live Players102,237 Servers11,898 Warm3,978 Fresh wipes · 3h329 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–24° · slots

Rusty Tinu - PvE [NO kill/cheat/steal/raid]

Online 134.255.217.65:27072 checked 13m ago

moddedoxidepve
Sp1 · players now 0/ 24
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 19:00flare: a wipe in that hourThu 16:00
0
7-day average
peak 1
#9,686
rank
top 43%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13m ago

Li2Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:57 UTC16d ago 1 – running 0
Thu 1 Oct, 22:20 UTC FW27d ago 1 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
188 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
319 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 108 on average
70 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
39 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 55 on average
39 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
84 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Its recent wipes drew an average peak of 1 players. 27 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The record of Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days ago the server made the world it is on now.

Population

How busy is Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The current population of Rusty Tinu - PvE [NO kill/cheat/steal/raid] is 0, against 24 slots. Averaged over the past week: 0 players, peaking at 1.

How does Rusty Tinu - PvE [NO kill/cheat/steal/raid] rank against other Rust servers?

The top 43% of ranked servers includes Rusty Tinu - PvE [NO kill/cheat/steal/raid], at #9,686 for player hours over the last seven days.

Map and rules

Which map does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?

A procedural map of size 4,000 with seed 2147483647, generated by the game, runs on Rusty Tinu - PvE [NO kill/cheat/steal/raid]. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

No gather rate appears in the name Rusty Tinu - PvE [NO kill/cheat/steal/raid]. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?

Rust network protocol 2635 and build 168909 is the build Rusty Tinu - PvE [NO kill/cheat/steal/raid] runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] online, and how reliable is it?

The server is up at the moment: Rusty Tinu - PvE [NO kill/cheat/steal/raid] is online. About 13 hours ago is when it last restarted, by its own uptime figure. 159 of 168 hours up over the last 7 full days, which is 95%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Rusty Tinu - PvE [NO kill/cheat/steal/raid] located?

No region is published by Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 134.255.217.65:27072.

Does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run smoothly?

Average server fps over the last 48 hours was 57; it never dropped below 42. The world held as many as 100,299 entities, buildings and deployables included. The highest memory use was 3,002 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The Rust Heatmap lists that Rusty Tinu - PvE [NO kill/cheat/steal/raid] fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid] mean?

gmrust (Game mode): Rust survival, standard rules; mp24 (Max players): Slot count: 24; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

To join by console, open it with F1 in Rust and enter client.connect 134.255.217.65:27072. Or press Launch Rust on this page, which connects you through Steam. https://tinu1976.ch is where its website is.

KeyServer tags

what each one means

Published as mp24,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp24
Max players Slot count: 24.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.