Rust HeatmapInfrared · players
IR live Players53,453 Servers11,707 Warm3,353 Fresh wipes · 3h136 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

ZapX Rust Server

Online 134.255.217.26:28015 checked 7m ago

vanilla
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 01:00flare: a wipe in that hourTue 22:00
0
7-day average
peak –
#15,409
rank
top 69%
109d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7m ago

Li2Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

025507510001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
430 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
45 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
195 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
76 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
89 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on ZapX Rust Server?

Its rhythm cannot yet be told: too few of ZapX Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 109 days 13 hours ago.

Player counts

How busy is ZapX Rust Server?

ZapX Rust Server currently has 0 of its 50 slots filled. The average across the last seven days is 0 players.

How does ZapX Rust Server rank against other Rust servers?

Ranked #15,409 on seven-day player hours, ZapX Rust Server is in the top 69% of all ranked servers.

Settings and rules

Which map does ZapX Rust Server run?

The map on ZapX Rust Server is procedural, size 3,500 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on ZapX Rust Server?

No gather rate appears in the name ZapX Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does ZapX Rust Server run?

Rust network protocol 2631 and build 156812 is the build ZapX Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ZapX Rust Server online, and how reliable is it?

The server is up at the moment: ZapX Rust Server is online. Its reported uptime dates the last restart to about 3 hours ago. 144 of 168 hours up over the last 7 full days, which is 86%. It first appears in Rust Heatmap records on 13 September 2026.

Where is ZapX Rust Server located?

Nothing about a region comes from ZapX Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 134.255.217.26:28015 is its address.

Does ZapX Rust Server run smoothly?

The last 48 hours brought an average of 61 server fps and a floor of 33. The world held as many as 69,274 entities, buildings and deployables included. At its peak it held 2,550 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include ZapX Rust Server?

These Rust Heatmap lists include ZapX Rust Server: Best Rust community servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on ZapX Rust Server mean?

These are the tags ZapX Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): Your game must match protocol 2631 to get in; cs156812 (Build): This build is 156812; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join ZapX Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 134.255.217.26:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol Your game must match protocol 2631 to get in.
cs156812
Build This build is 156812.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.