Rust HeatmapInfrared · players
IR live Players82,123 Servers11,826 Warm3,756 Fresh wipes · 3h273 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

PVE the world

Online 134.19.177.236:26295 checked 12m ago

biweekly wipes moddedcarbonpve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,335
rank
top 69%
27d ago
last wipe
biweekly schedule
3h
next wipe
Thu 29 Oct, 18:23 UTC
UTC checked 12m ago

Li2Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:23 UTC, in 3h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

3h
Thu 29 Oct, 18:23 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
14d 3h
Thu 12 Nov, 18:23 UTC
28d 3h
Thu 26 Nov, 18:23 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
42d 3h
Thu 10 Dec, 18:23 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
131 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
237 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
42 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
89 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
60 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 47 on average
17 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on PVE the world?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on PVE the world?

Its tag guides the prediction because PVE the world's wipe record is too thin to confirm the schedule. Due on Thursday 29 October at 18:23 UTC: the next wipe. 27 days 20 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Population

How busy is PVE the world?

The current population of PVE the world is 0, against 50 slots. A seven-day average of 0 players.

How does PVE the world rank against other Rust servers?

Player hours over seven days put PVE the world at #15,335, in the top 69% of ranked servers.

Map and rules

Which map does PVE the world run?

PVE the world runs a procedural map of size 3,500 with seed 1293617689, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on PVE the world?

The name PVE the world does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does PVE the world run?

The build on PVE the world is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PVE the world online, and how reliable is it?

Right now PVE the world shows as online. About 2 days 11 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 19 September 2026.

Where is PVE the world located?

Nothing about a region comes from PVE the world. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 134.19.177.236:26295.

Does PVE the world run smoothly?

It averaged 58 server fps over the last 48 hours, with a low of 35. The world held as many as 66,432 entities, buildings and deployables included. The highest memory use was 3,074 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include PVE the world?

These Rust Heatmap lists include PVE the world: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on PVE the world mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags PVE the world publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join PVE the world?

To join by console, open it with F1 in Rust and enter client.connect 134.19.177.236:26295. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/Ccgms7xDME.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.