RustServer_9257
Online 133.88.120.27:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:47 UTC27d ago | 1° | – | running | 0 |
| Tue 15 Sep, 21:28 UTC43d ago | 2° | halved by day 3 | 16.7 days | 0 |
| Tue 15 Sep, 11:02 UTC44d ago | 2° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer_9257?
Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on RustServer_9257?
No next wipe can be predicted: RustServer_9257 wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days ago.
Population
How busy is RustServer_9257?
The current population of RustServer_9257 is 0, against 50 slots. A seven-day average of 0 players.
How does RustServer_9257 rank against other Rust servers?
The top 69% of ranked servers includes RustServer_9257, at #15,335 for player hours over the last seven days.
Map and rules
Which map does RustServer_9257 run?
A procedural map of size 3,000 with seed 5670, generated by the game, runs on RustServer_9257. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustServer_9257?
No gather rate appears in the name RustServer_9257. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RustServer_9257 run?
Rust network protocol 2635 and build 168909 is the build RustServer_9257 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_9257 online, and how reliable is it?
The server is up at the moment: RustServer_9257 is online. Its reported uptime dates the last restart to about 5 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 14 September 2026.
Where is RustServer_9257 located?
No region is published by RustServer_9257. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 133.88.120.27:28015.
Does RustServer_9257 run smoothly?
Average server fps over the last 48 hours was 103; it never dropped below 88. Buildings, deployables and the rest of the world came to as much as 47,166 entities. At its peak it held 2,358 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include RustServer_9257?
The Rust Heatmap lists that RustServer_9257 fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on RustServer_9257 mean?
The game's server browser reads the tags RustServer_9257 publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustServer_9257?
Enter client.connect 133.88.120.27:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.