Rust HeatmapInfrared · players
IR live Players31,880 Servers11,622 Warm2,774 Fresh wipes · 3h73 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer_17001

Online 133.88.119.159:28015 checked 11m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 06:00flare: a wipe in that hourThu 04:00
0
7-day average
peak 1
#15,194
rank
top 68%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:30 UTC26d ago 1 – running 0
Thu 1 Oct, 09:25 UTC27d ago 1 – 1 days 0
Mon 28 Sep, 10:13 UTC30d ago 1 held half 3 days 0
Sat 26 Sep, 01:47 UTC33d ago 2 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
151 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
137 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
54 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustServer_17001?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustServer_17001?

No next wipe can be predicted: RustServer_17001 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 20 hours ago.

Player counts

How busy is RustServer_17001?

Of 50 slots on RustServer_17001, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.

How does RustServer_17001 rank against other Rust servers?

Ranked #15,194 on seven-day player hours, RustServer_17001 is in the top 68% of all ranked servers.

Map and rules

Which map does RustServer_17001 run?

The map on RustServer_17001 is procedural, size 4,000 with seed 2026680033, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustServer_17001?

The name RustServer_17001 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RustServer_17001 run?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_17001 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is RustServer_17001 online, and how reliable is it?

Online now: RustServer_17001. The uptime it reports puts the last restart at about 2 days 9 hours ago. It was up 145 of 168 hours across the last 7 full days, or 86% of the time. Rust Heatmap has had it on record since 25 September 2026.

Where is RustServer_17001 located?

A region is not published for RustServer_17001. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 133.88.119.159:28015.

Does RustServer_17001 run smoothly?

It averaged 72 server fps over the last 48 hours, with a low of 41. The world held as many as 93,396 entities, buildings and deployables included. At its peak it held 2,842 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include RustServer_17001?

These Rust Heatmap lists include RustServer_17001: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer_17001 mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags RustServer_17001 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RustServer_17001?

To join by console, open it with F1 in Rust and enter client.connect 133.88.119.159:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.