RustServer_17001
Online 133.88.119.159:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:30 UTC26d ago | 1° | – | running | 0 |
| Thu 1 Oct, 09:25 UTC27d ago | 1° | – | 1 days | 0 |
| Mon 28 Sep, 10:13 UTC30d ago | 1° | held half | 3 days | 0 |
| Sat 26 Sep, 01:47 UTC33d ago | 2° | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustServer_17001?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RustServer_17001?
No next wipe can be predicted: RustServer_17001 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 20 hours ago.
Player counts
How busy is RustServer_17001?
Of 50 slots on RustServer_17001, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.
How does RustServer_17001 rank against other Rust servers?
Ranked #15,194 on seven-day player hours, RustServer_17001 is in the top 68% of all ranked servers.
Map and rules
Which map does RustServer_17001 run?
The map on RustServer_17001 is procedural, size 4,000 with seed 2026680033, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustServer_17001?
The name RustServer_17001 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RustServer_17001 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_17001 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is RustServer_17001 online, and how reliable is it?
Online now: RustServer_17001. The uptime it reports puts the last restart at about 2 days 9 hours ago. It was up 145 of 168 hours across the last 7 full days, or 86% of the time. Rust Heatmap has had it on record since 25 September 2026.
Where is RustServer_17001 located?
A region is not published for RustServer_17001. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 133.88.119.159:28015.
Does RustServer_17001 run smoothly?
It averaged 72 server fps over the last 48 hours, with a low of 41. The world held as many as 93,396 entities, buildings and deployables included. At its peak it held 2,842 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include RustServer_17001?
These Rust Heatmap lists include RustServer_17001: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_17001 mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags RustServer_17001 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustServer_17001?
To join by console, open it with F1 in Rust and enter client.connect 133.88.119.159:28015. Or press Launch Rust on this page, which connects you through Steam.