yue_test
Offline 133.32.225.67:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 04:05 UTC4d ago | 1° | – | running | 0 |
| Tue 20 Oct, 14:58 UTC8d ago | 0° | – | 3.5 days | 0 |
| Fri 9 Oct, 10:51 UTC19d ago | 0° | – | 11.2 days | 0 |
| Wed 7 Oct, 10:52 UTC21d ago | 0° | – | 2 days | 0 |
| Thu 24 Sep, 01:55 UTC34d ago | 1° | – | 13.4 days | 0 |
| Mon 21 Sep, 05:38 UTC37d ago | 1° | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on yue_test?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on yue_test?
No next wipe can be predicted: yue_test wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 4 days 11 hours ago.
Population
How busy is yue_test?
yue_test went quiet 4 days 11 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1.
How does yue_test rank against other Rust servers?
Player hours over seven days put yue_test at #15,032, in the top 68% of ranked servers.
Rules and settings
What are the rules and settings on yue_test?
A gather rate is not given in the name yue_test. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does yue_test run?
Rust network protocol 2635 and build 168909 on Windows is what yue_test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is yue_test online, and how reliable is it?
Offline at the moment: yue_test was last seen 4 days 11 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The first record of it on Rust Heatmap is 20 September 2026.
Where is yue_test located?
Nothing about a region comes from yue_test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 133.32.225.67:28015.
Lists and filters
Which Rust Heatmap lists and filters include yue_test?
These Rust Heatmap lists include yue_test: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on yue_test mean?
The game's server browser reads the tags yue_test publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join yue_test?
Press F1 in Rust to open the console, then enter client.connect 133.32.225.67:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.