test
Offline 133.204.156.197:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test?
The record of test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 55 days 23 hours ago the server made the world it is on now.
Population
How busy is test?
The last time test was seen was 35 days 23 hours ago, and it is offline now.
How does test rank against other Rust servers?
Ranked #13,264 on seven-day player hours, test is in the top 61% of all ranked servers.
Rules and settings
Which map does test run?
test runs a procedural map, which the game generates.
What are the rules and settings on test?
A gather rate is not given in the name test. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does test run?
Rust network protocol 2633 and build 165217 is the build test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test online, and how reliable is it?
Offline at the moment: test was last seen 35 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is test located?
No region is published by test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 133.204.156.197:28015.
Lists and filters
Which Rust Heatmap lists and filters include test?
The Rust Heatmap lists that test fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join test?
To join by console, open it with F1 in Rust and enter client.connect 133.204.156.197:28015. Or press Launch Rust on this page, which connects you through Steam.